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Tournament rules

EURO SUMMER HOCKEYFEST - Tournament Rules

 

  1. Each team will play a minimum of five games.

  2. All preliminary-round games will be two periods of twenty minutes stopped time.

  3. Pre-game warm-ups will be three minutes. The ice will be flooded in front of each game. Break between the periods will be 2 minutes.

  4. Exceptions regarding overage players: Girls 1 year older are able to participate in the event.

  5. Each team should be ready to play 10 minutes PRIOR to their scheduled start times without any advanced warning.

    1. The warm-up clock shall start 4 minutes before the start of the game or, in case of games delay as soon as Zamboni doors close.

    2. If a team is not ready at the start of warm-ups they will forfeit their privileges to warm up.

    3. If a team isn't ready for the start of the game, that team will be assessed a bench minor penalty.

  6. There will be no discussion on coaches’ ejections from games.

  7. No equipment penalty will be awarded. Teams/Players must follow the rules of its/his/her Ice Hockey Federation's rules regarding the use of mouth guards and neck protectors.

  8. Minor penalties will be 2 minutes and Major penalties will be 5 minutes.

  9. In case of a regulation tie, we will have a shootout (best of 3 formats). 3 players will be chosen by each team’s coach at the end of the regulation.  Should the tie persist, we will continue 1 player at a time until the tie is broken (after the first three attempts, teams can use the same player). Points are awarded as follows:

    1. 3 Points – Regulation win

    2. 2 Points - Shootout Win (SOW)

    3. 1 Point - Shootout Loss (SOL)

    4. All eligible players must be entered on the game’s score sheet prior to the commencement of the game (maximum 22 players including 2 goaltenders).

  10. “Touch-up” offsides are allowed.

  11. Should an “act of God” happen (power failure, major injury …), after 45 minutes the game will be called and the score remains as is no matter how long the game was running at the time of the “act of god”.

  12. Running time will be implemented if a game’s goal differential is 5 goals or more in the 2nd half at the 10-minute mark.   The game will return to “stop-time” again should the differential be reduced to a 2 goal differential (ex. 5-3).

  13. Each team is permitted the use of one, 30-second timeout per game.

  14. Each team must be prepared to furnish proof of age for any of its players upon the organizer’s request. Failure to do so will mean the expulsion of the player from the tournament until such proof can be shown.

  15. No Protests will be accepted.

  16. A ten-minute delay will be permitted to dress a second goaltender in the event the regular goaltender is injured and the team has no dressed goaltender on the bench.

  17. A player will be immediately ejected from the game if he is caught hitting from behind. Depending on the severity of the gesture, a longer suspension may occur.

  18. A player can only play for one team and in only one category during this tournament week, failure to do so will disqualify the said player.  An exception can be made for a goaltender, but the tournament director needs to be informed by both teams about this situation prior to the game.

  19. A player must participate in at least 3 (three) games during the round-robin portion of the tournament to be eligible for the playoff round.   Exception made for goaltenders.

  20. Checking for the 09 age group is allowed.

  21. Checking for 10 & 12 age groups,
    Are allowed in the same direction shoulder to shoulder.
    Hip Check is allowed.
    Open Ice Checking is not allowed.

  22. Any player leaving the bench to engage in a fight on the ice is automatically disqualified from the tournament as per the discretion of the Tournament Director and Head Referee. The coach will be suspended for 1 game minimum for not controlling his players, which left the bench.

  23. Games are to be started with each team attacking towards their own bench-side of the ice (for example, the Home team’s goaltender would start the 1st period on the Away team’s side of the ice).  The 2nd period should always be played with each team’s goaltender in their “bench-side” net.

  24. Game procedure

    1. The coaching staff gets dressing room keys depending on the schedule at the Office, 45 minutes prior to the game.

    2. Sign the game sheet during on-ice warm-up.

    3. Make sure to have the correct color of the game jerseys, it's the coach's responsibility to have a different color of jerseys for the opponent. If both teams have the same color of the jerseys, the away team on the score sheet needs to change the color of their jerseys.

    4. Make sure the dressing room is clean before you leave. The team has to leave the dressing room 20 minutes after the game. In the case, the dressing room is not clean, the organizing committee has the right to disqualify the team from the tournament.

  25. Discipline

    1. The coach should control his players at all times.

    2. Any player, who receives 5+20 penalty checking from behind will be automatically suspended for 1 game minimum.

    3. Any player, who receives the Abuse of Officials penalty will be automatically suspended for 1 game minimum.

    4. Players, which physically attack the referee will be automatically suspended for the rest of the tournament.

    5. No parents should be in the player's area or bench unless it is a medical emergency and help is needed.

  26. Medical procedure

    1. In case of injury, the team has the right to request the ambulance, if needed and if confirmed by the medical personnel at the arena.

  27. Rules Interpretation

    1. ICING: Changing on icing call is not allowed for the team which was called for icing, in all age groups. Hybrid icing is to be used.

    2. DELAY OF GAME: to be called at any time, when a player shoots over the glass in his own defensive zone unless it is the player's bench. It includes goalie.

    3. HAND PASS AND HIGH STICKS: Face-Offs to be taken in closest dot without getting a territorial advantage. A hand pass is allowed in the defensive zone.

    4. High stick in Offensive zone: face-off goes to Neutral Zone

    5. Shoot Out procedure: Home team has a choice of who starts first.

    6. INTENTIONAL OFF-SIDE: shot on goal - face-off will take place in the Offending team´s defending zone. Continue pressure - face-off will take place in the Neutral Zone.

    7. PENALTIES: MINOR: 2 min. MAJOR: 5 min (attempt to injury player). MISCONDUCT: 10 min - mouthing, abusing official, discipline. In case of SECOND MISCONDUCT penalty IN THE SAME GAME, the player automatically gets a GAME MISCONDUCT penalty

    8. GAME MISCONDUCT:  20 min - In the case of the SECOND GAME MISCONDUCT penalty during the Tournament, the player automatically gets a MATCH penalty.

    9. MATCH PENALTY: 5+20 min - Should be awarded an automatic further suspension, which means that shall be suspended for the next game as a minimum, and the case should be dealt with the proper authority.

  28. The committee reserves the final word on the interpretation of the rules.

  29. Tie Breakers

The tied teams will go through each tie breaker until ONE team is determined the winner; Example: if no team is determined ahead of all other teams after Tie Breaker #1, then it will move on to Tie Breaker #2, etc

 If 2 teams are tied in points, the following order applies to determine the ranking of teams:

  1. Head-to-Head

  2. Most games won (including OT)

  3. Best differential Formula = (Goals for + Goals against) / Goals against

  4. Least goals against

  5. Most goals for

  6. Least Penalty minutes during the tournament

  7. A flip of a coin

In the case where more than 2 teams are tied in points, the following order applies to determine the ranking of teams: (The tied teams will go through each tiebreaker until ONE team is determined the winner; Example-if no team is determined ahead of all other teams after Tie Breaker #1, then it will move on to Tiebreaker #2, etc)

  1. Most games won (including OT)

  2. Best differential, Formula = (Goals for + Goals against) / Goals against. If goals-against = zero, you will be ahead of everyone. If two or more teams have a goals-against = to zero, the most goals for will be ahead.

  3. Least goals against

  4. Most goals for

  5. Least Penalty minutes during the tournament

  6. A flip of a coin

Once a winner of a 3+ way tie is determined, the remaining tied teams will begin the tie breaking process again to determine the next winner.  Example: if 4 teams (Team A,B,C & D) are tied and Team B is determined the winner, then Teams A, C and D would then start the 3+ way tiebreaker over again.  Once the tie-breaker is down to the final 2 teams, you revert back to the “2-team tiebreaker” criteria above.
 

Playoff Tie Games

If there is a tie game at the end of regulation time during the tournament playoffs, the following overtime rules will apply.

A)    One, Five-minute sudden-death period.  Three on Three + Goaltender

B)    Shoot-out, Three penalty shots to each team. Should a tie persist, one penalty shot each until there is a winner.

 

If there is a tie game at the end of regulation time during the tournament playoffs, the following overtime rules will apply.

1. One, Five minute sudden-death period. 

2. Teams play Three on Three + Goaltender

3. Shoot-out. In case of a regulation tie, we will have a shootout (best of 3 format). 3 players will be chosen by each team’s Coach at the end of regulation.  Should the tie persist, we will continue 1 player at a time until the tie is broken. After the first 3 shots the team can use any player as many times as they choose.

Please read carefully

Respect the referees at all times, should you have a situation you would like to discuss concerning a particular individual, we have appointed a referee in chief who is available to you, he does not have the power to change a referees decision. However, we have advised our refereeing staff to treat coaches with respect and they will expect the same in return. They will not exercise any patience when being sworn, screamed or gestured at. 

The committee reserves itself the final word on the interpretation of the rules.
 

 

Sergei Zak / Richard Newberry

EURO SUMMER HOCKEYFEST

Email:    szak@worldhockeygroup.com

Email:    rnewberry@worldhockeygroup.com